Skip to main content
Skip to navigation

Category archive Reviews

Josh

Hi-Fi Color For Comics

Posted by on April 17, 2011

Hi-Fi Color For Comics coverHi-Fi Color for Comics instructs you through all the steps needed to color comics in Photoshop. Topics include:

  • Scanning comic artwork and combining multiple scans into one large image
  • Flats, breaking down images into flat color
  • Rendering and painting with light
  • Color holds and knockouts
  • Color separations with trapping for professional commercial printing and publishing.

It includes step-by-step tutorials on how to do all the topics above as well as a tips and tricks section on how to do common special coloring effects like fire effects, flares, sparkles, glows, muzzle blasts, and more. A DVD is also included that contains all the layered files used so you can work alongside with the book. (The library copy is missing the DVD.)

Some of the information I found useful were the parts on how to set up your digital files. This is great information to know before you even start drawing your comics. It was also the only book I’ve ever agreed with on how to decide whether to set up your documents in RGB or CMYK.

If you are wanting to learn how to digitally color comics, this book is for you. You can find it at the Daniel Boone Regional Library.

Posted in: Reviews

Josh

Stan Lee’s How to Draw Comics

Posted by on March 21, 2011

Book coverThe classic “How to Draw Comics the Marvel Way” has been updated and expanded into a larger and much improved edition. It now includes information on making comics digitally along with all the other standard comic-making topics.

One of the new, digital tricks I found most interesting was how artists now use Google Sketchup for laying out scenes. With this 3-D tool, you can create, or download, objects to build environments for your characters. Once created, simply place the camera at the angle or perspective you need for your scene and you have the perfect reference photo.

The drawing tips are much better than the old book, but still focus on superheros and costumes. (I’d expect no less from Stan Lee.) If you aren’t doing superhero work, you can skip those parts. The rest will still apply.

I still would not approach this book as a way to learn to draw. It does recommend using real life as reference, but it doesn’t go into much detail on how to render form and light. Anatomy and the human figure aren’t really covered either. If you want to learn to draw, I’d find an art book on the subject, or better yet, take a life drawing class from one of the many colleges in Columbia.

How to Draw Comics is a big improvement over the previous edition and has some great information, but it lacks drawing fundamentals. Maybe if they cut the history of comics section they’d have room for it!

If you really want to know how to draw comics, I’d check out “Making Comics” by Scott McCloud. It’s more comprehensive and covers topics that apply to any comic genera and not just super heroes. Plus, it’s written by a guy who, you know, actually draws comics.

You can check out “Stan Lee’s How to Draw Comics” at the Daniel Boone Regional Library.

Posted in: Reviews

Copyright © 2007–2012, Mid-Missouri Comics Collective | Contact us